

You made a lot of good decisions, like giving Devlion no dark magic, as well as the new monster placements. The battles were hard, gold was limited and you only had a narrow range of spells, I liked it a lot! It made you think about your next move.
#Might and magic 8 play as a dragon mod mod#
I just finished my annual playthough of MM8 and because of your mod it took much longer than I anticipated.įoremost, it was the first half which I enjoyed the most. Be sure, it will be a lot more challenging! That is why I did not say a word about the ending of the game. Monsters like wasps and ravens appear in vast numbers so it did not feel necessary to strengthen them.Īs I said, I don't want to spoiler more. I always tried to let everything be lore friendly.Īll in all I made changes to nearly every monster. In the screenshots you might have discovered them.īesides I used some of the effects of the previous games like "asleep", "unconscious" or "erradicate". I tried to involve some of the creatures that only appear as friendly guards in the vanilla game. You can imagine that the other dragons will be kinda powerful now. I always hated the fact, that baby dragons are as big as other dragons whilst they are not stronger than a wasp. You will meet other creatures in the abandonned temple instead of serpentmen so you wont be able to get the prophecies of the sun right at the beginning! For example in the Earth Plane I replaced boulders by juggernauts and juggernauts by others (I don't want to spoiler too much ).īestial lycanthropes and shapeshifters are now serpentmen instead of rats whilst bestial animalists still appear as rats. Other creatures got a new territory to spawn. You will meet a mix of common pirates, crossbowmen and wizards in Daggerwound Island. The stacks are no more 3x fighter and 3x mage, but fighter, mage, fighter and mage, mage, fighter. In the following screenshots you can see some examples for the changes I made. I also removed the 2x hp version, because I think it is not necessary. I just replaced the old version by a new one. Recommended to be played with the Might and Magic 8 Grayface Patch. The changes will appear only when starting a new game or after having maps respawn (changes to npcs only work on a new game). Copy the file „EnglishT“ into the folder „Data“ and replace existing.
#Might and magic 8 play as a dragon mod zip file#
zip file from the download section and unpack it.Ģ. water, earth, fire, air and body, spirit, mind spells: value x2ġ. Turned every remaining level 50 NPC into level 40, along with giving them slighty weaker abilitiesĬhanged portrait of Nelix Uriel (knight with headband is available three times in the game) from Garrote Gorge into a female portrait that wasn’t used for any NPC yet, now called Jaerin UrielĬhanged portraits of Maylander and Dervish Chevron (blonde male cleric, exists three times also) from Ravenshore into female portraits, neither of them was used for an NPC yet, now called Lianne Maylanderand Rija ChevronĬhanged portrait of Infaustus, vampire from Shadowspire, into a different female vampire, her portrait is already used by Elsbeth Lamentia from Dagger Wound level lowered from 50 to 30, weaker abilities level lowered from 50 to 20, has weaker abilities and worse equipment than beforeīlazen Stormlance (knight) from a quest in Shadowspire: turned into a troll called Ithil Gore (lvl 5)Ĭauri Blackthorne (dark elf) from Murmurwoods weaker abilities (no more dark magic spells for Nathaniel Roberts) Gethric Mercutua (vampire) and Nathaniel Roberts (necromancer) from Shadowspire: levels lowered from 5 to 1, no more dark or light magic Monsters that weren’t used much are given more important rolesįrederick Talimere (cleric), Devlin Arcanus (necromancer) and Elsbeth Lamentia (vampire) from Dagger Wound Island: Most monsters give less gold and experience Powerful items are found less frequently Win current current A value of 1 will add upgraded creatures.-More health points and generally better stats for most monsters Type one of the following case-sensitive codes at the console window and press to activate the corresponding cheat function: Resultįill hero army with creatures from indicated town Īdd indicated experience to selected hero While playing the game, press ~ to display the console window. Setvar dev_console_password = schwinge-des-todes Add the following line to the end of the file: Use a text editor to edit the "autoexec.cfg" file in the "/heroes of might and magic v/profiles/" directory. Note: This procedure involves editing a game file create a backup copy of the file before proceeding.
